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Tag Richard Garfield

What Makes a Design Team a Team?

Game design is an endeavor that becomes more fun and more effective with a team, yet good collaborative environments seem relatively rare. That’s unfortunate. I think approaching design as a team sport can have a big positive impact on design quality.

Our company has one of the largest dedicated game design/development departments in the business. A chunk of them sit in an open cube area called ‘The Pit.’ These cubes don’t have walls, and in the center of the area is an open gaming space. Designers move freely between their workstations and the center tables. Frequently someone will call out “Anyone available to help try out this new build?” Usually several people will step up. The company culture rewards open debate, argument, and brainstorming. People feel comfortable being open with their thoughts, and aren’t afraid of being pilloried for dumb ideas. I believe this culture of collaboration is extremely powerful and very rare in game design and other creative fields.

Podcast #14: Spectromancer

Skaff and Richard discuss their new expansion to Spectromancer.  Richard tries to do a Belorussian accent and the crew ponders the need for more fart jokes. Also, Skaff wants you to visit www.spectromancer.com.

LINKS: Spectromancer | Astral Tournament

EMAIL: info@threedonkeys.com

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Podcast #13: Puzzle Hunts

Surprise!  Skaff and Richard introduce the new host of the Games With Garfield podcast, Jessica Price, and everyone muses on how to fix puzzle hunts.

LINKS: MIT Mystery Hunt | Microsoft Puzzle Hunt

EMAIL: info@threedonkeys.com

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Podcast #12: Agricola

The first Games With Garfield audio game review harvests a popular board game called Agricola. From zero level strategy to the passive aggressive German player interaction, game designers Tyler Bielman, Skaff Elias and Richard Garfield cover it all. Oh, and there’s a pig of indeterminate European origin. Listen now!

LINKS: Agricola | Race for the Galaxy | Puerto Rico | Dominion | Settlers of Catan |

EMAIL: info@threedonkeys.com

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Podcast #11: Balance

The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedback loops, Super-Scissors and tons more about the Magic Spreadsheet.

LINKS: Amasir’s comment | Chess openings | Tribes | WoW | Monopoly strategies | Warcraft 2 | Color hosers in Magic: The Gathering | Ancient Art of War | Dungeons and Dragons | Magic: The Gathering | Rock Paper Scissors | MTG Pro Tour

EMAIL: info@threedonkeys.com

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