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	<title>Games With Garfield &#187; Quadradius</title>
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	<copyright>©2010-2011 Games With Garfield, Three Donkeys </copyright>
	<managingEditor>info@threedonkeys.com (Richard Garfield/Three Donkeys)</managingEditor>
	<webMaster>info@threedonkeys.com (Richard Garfield/Three Donkeys)</webMaster>
	<category>Games</category>
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	<itunes:subtitle>Richard Garfield discusses various gaming topics with special guests.</itunes:subtitle>
	<itunes:summary>Richard Garfield (creator of Magic: the Gathering) and veteran game designer Skaff Elias discuss various gaming topics with special guests. Jessica Price (associate producer with Harebrained Schemes) hosts and Javier Garavito (game design director with Microsoft) produces.</itunes:summary>
	<itunes:keywords>Richard, Garfield, Games, Skaff, Elias, Jessica, Price, Magic</itunes:keywords>
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	<itunes:category text="Games &#38; Hobbies">
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	<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
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		<itunes:name>Richard Garfield/Three Donkeys</itunes:name>
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		<title>Quadradius</title>
		<link>http://www.threedonkeys.com/blog/archives/287</link>
		<comments>http://www.threedonkeys.com/blog/archives/287#comments</comments>
		<pubDate>Sun, 28 Feb 2010 23:48:23 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Bluff]]></category>
		<category><![CDATA[Bluffing]]></category>
		<category><![CDATA[Jimmi Heiserman]]></category>
		<category><![CDATA[luck]]></category>
		<category><![CDATA[Orb]]></category>
		<category><![CDATA[Qrimson]]></category>
		<category><![CDATA[Quad]]></category>
		<category><![CDATA[Quadradius]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Strategy]]></category>

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		<description><![CDATA[The computer game concepts that most interest me, and most engage my computer game design time, are those that bridge the paper game world and the traditional computer game world. If you play a game like Scrabble, or Bridge, or Magic online your experience is vastly different than Starcraft or Counterstrike or World of Warcraft.&#8230;]]></description>
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		<slash:comments>10</slash:comments>
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		<title>Podcast #3: Translation into Digital</title>
		<link>http://www.threedonkeys.com/blog/archives/81</link>
		<comments>http://www.threedonkeys.com/blog/archives/81#comments</comments>
		<pubDate>Mon, 22 Jun 2009 04:38:37 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Guts]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Quadradius]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Spectromancer]]></category>
		<category><![CDATA[Zork]]></category>

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		<description><![CDATA[The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#60;Start Riot&#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online&#8230;]]></description>
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		<slash:comments>8</slash:comments>
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		<itunes:duration>0:37:12</itunes:duration>
		<itunes:subtitle>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard[...]</itunes:subtitle>
		<itunes:summary>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online and yet nobody to play with? Why would someone want to add walking around to a perfectly good tabletop game?  And what classic game trains kids around the world to cheat?  Tune in and find out.
LINKS: Settlers of Catan &#38;#124; Dominion &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Spectromancer &#38;#124; Game Developers Conference &#38;#124; Zork &#38;#124; Pitch &#38;#124; Carcassonne &#38;#124; Lost Cities &#38;#124; Acquire &#38;#124; Call of Duty: World at War &#38;#124; Brettspielwelt &#38;#124; Archon &#38;#124; Knightmare Chess &#38;#124; Kung Fu Chess &#38;#124; Blitzkrieg (kriegspiel) Chess &#38;#124; Quadradius &#38;#124; Starcraft &#38;#124; Electronic Battleship &#38;#124; Guts
EMAIL:  info@threedonkeys.com
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