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	<title>Games With Garfield &#187; Magic: the Gathering</title>
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	<copyright>©2010-2011 Games With Garfield, Three Donkeys </copyright>
	<managingEditor>info@threedonkeys.com (Richard Garfield/Three Donkeys)</managingEditor>
	<webMaster>info@threedonkeys.com (Richard Garfield/Three Donkeys)</webMaster>
	<category>Games</category>
	<ttl>1440</ttl>
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		<title>Games With Garfield</title>
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	<itunes:subtitle>Richard Garfield discusses various gaming topics with special guests.</itunes:subtitle>
	<itunes:summary>Richard Garfield (creator of Magic: the Gathering) and veteran game designer Skaff Elias discuss various gaming topics with special guests. Jessica Price (associate producer with Harebrained Schemes) hosts and Javier Garavito (game design director with Microsoft) produces.</itunes:summary>
	<itunes:keywords>Richard, Garfield, Games, Skaff, Elias, Jessica, Price, Magic</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Technology">
		<itunes:category text="Podcasting" />
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	<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
	<itunes:owner>
		<itunes:name>Richard Garfield/Three Donkeys</itunes:name>
		<itunes:email>info@threedonkeys.com</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>clean</itunes:explicit>
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		<item>
		<title>What Makes a Design Team a Team?</title>
		<link>http://www.threedonkeys.com/blog/archives/591</link>
		<comments>http://www.threedonkeys.com/blog/archives/591#comments</comments>
		<pubDate>Tue, 01 Feb 2011 07:53:45 +0000</pubDate>
		<dc:creator>briantinsman</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Teams]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=591</guid>
		<description><![CDATA[Game design is an endeavor that becomes more fun and more effective with a team, yet good collaborative environments seem relatively rare. That’s unfortunate. I think approaching design as a team sport can have a big positive impact on design quality. Our company has one of the largest dedicated game design/development departments in the business.&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/591/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Podcast #11: Balance</title>
		<link>http://www.threedonkeys.com/blog/archives/299</link>
		<comments>http://www.threedonkeys.com/blog/archives/299#comments</comments>
		<pubDate>Thu, 25 Mar 2010 20:36:51 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Balance]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Characteristics of Games]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Pro Tour]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[RockPaperScissors]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=299</guid>
		<description><![CDATA[The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedback loops, Super-Scissors and tons more about the Magic Spreadsheet. LINKS: Amasir&#8217;s comment &#124;&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/299/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<itunes:duration>0:40:24</itunes:duration>
		<itunes:subtitle>The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedba[...]</itunes:subtitle>
		<itunes:summary>The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedback loops, Super-Scissors and tons more about the Magic Spreadsheet. 
LINKS: Amasir&#38;#8217;s comment &#38;#124; Chess openings &#38;#124; Tribes &#38;#124; WoW &#38;#124; Monopoly strategies &#38;#124; Warcraft 2 &#38;#124; Color hosers in Magic: The Gathering &#38;#124; Ancient Art of War &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Rock Paper Scissors &#38;#124; MTG Pro Tour
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #10: The Ding</title>
		<link>http://www.threedonkeys.com/blog/archives/261</link>
		<comments>http://www.threedonkeys.com/blog/archives/261#comments</comments>
		<pubDate>Mon, 25 Jan 2010 23:47:00 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Chainmail]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Jonathan Tweet]]></category>
		<category><![CDATA[leveling]]></category>
		<category><![CDATA[Mafia Wars]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Poker]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Runequest]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=261</guid>
		<description><![CDATA[Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier miles ? Listen now and feel yourself get more powerful in one quick&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/261/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/261/0/Games-with-Garfield-11510-TheDing.mp3" length="38288596" type="audio/mpeg" />
		<itunes:duration>0:39:53</itunes:duration>
		<itunes:subtitle>Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier[...]</itunes:subtitle>
		<itunes:summary>Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier miles ? Listen now and feel yourself get more powerful in one quick session as Games with Garfield gets down with the Ding!
LINKS: Doing! &#38;#124;  Dungeons &#38;#38; Dragons &#38;#124;  War Games &#38;#124; Original Chainmail &#38;#124; Re-released Chainmail &#38;#124; Runequest &#38;#124; Call of Cthulu &#38;#124; GURPS &#38;#124; Warhammer Quest &#38;#124; Hero Quest &#38;#124; Descent  &#38;#124; Titan &#38;#124; Talisman &#38;#124; Axis &#38;#38; Allies &#38;#124; Promotion (chess) &#38;#124; King me! &#38;#124; Monopoly &#38;#124; Magic: The Gathering Pro Tour &#38;#124; Frequent flier miles &#38;#124; Borderlands &#38;#124; World of Warcraft &#38;#124; Poker &#38;#124; Jonathan Tweet &#38;#124; Mafia Wars &#38;#124; Facebook
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #9: Nerfing</title>
		<link>http://www.threedonkeys.com/blog/archives/252</link>
		<comments>http://www.threedonkeys.com/blog/archives/252#comments</comments>
		<pubDate>Wed, 16 Dec 2009 00:03:05 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[basketball]]></category>
		<category><![CDATA[beer]]></category>
		<category><![CDATA[draft]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[nerfing]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=252</guid>
		<description><![CDATA[We&#8217;re back and sounding better than ever! Join game designers Tyler Bielman, Skaff Elias and Richard Garfield for an in-depth exploration of &#8220;nerfing.&#8221; When is something &#8220;broken?&#8221;  Which is more important, power level or player perception? And what is the secret of the &#8220;magic spreadsheet?&#8221; It&#8217;s a hard-hitting episode about a soft-sounding practice when Games&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/252/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/252/0/Games-with-Garfield-121209-Nerfing.mp3" length="46447458" type="audio/mpeg" />
		<itunes:duration>0:48:23</itunes:duration>
		<itunes:subtitle>We&#38;#8217;re back and sounding better than ever! Join game designers Tyler Bielman, Skaff Elias and Richard Garfield for an in-depth exploration of &#38;#8220;nerfing.&#38;#8221; When is something &#38;#8220;broken?&#38;#8221;  Which is more imp[...]</itunes:subtitle>
		<itunes:summary>We&#38;#8217;re back and sounding better than ever! Join game designers Tyler Bielman, Skaff Elias and Richard Garfield for an in-depth exploration of &#38;#8220;nerfing.&#38;#8221; When is something &#38;#8220;broken?&#38;#8221;  Which is more important, power level or player perception? And what is the secret of the &#38;#8220;magic spreadsheet?&#38;#8221; It&#38;#8217;s a hard-hitting episode about a soft-sounding practice when Games with Garfield takes on the nerf.
LINKS: Corey Macourek new media design &#38;#124;  Giant &#38;#124;  Chicken Blood Soup &#38;#124; Hell or High Watermelon Wheat Beer &#38;#124; Arcane Legions&#38;#124; Ultima Online &#38;#124; George Mikan &#38;#124; Wham! &#38;#124; Carcassonne  &#38;#124; Cosmic Encounter &#38;#124; Magic: The Gathering &#38;#124; MTG Pro Tour &#38;#124; Moxes, Black Lotus &#38;#38; &#38;#8220;Power Nine&#38;#8221; &#38;#124; Wall of Wood &#38;#124; Rush (Zergling) &#38;#124; Zendikar &#38;#8220;treasures&#38;#8221; &#38;#124; Rochester draft &#38;#124; Netrunner  &#38;#124; World of Warcraft
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #6: Casual Randomness</title>
		<link>http://www.threedonkeys.com/blog/archives/172</link>
		<comments>http://www.threedonkeys.com/blog/archives/172#comments</comments>
		<pubDate>Tue, 25 Aug 2009 00:17:35 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[luck]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[randomness]]></category>
		<category><![CDATA[skill]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=172</guid>
		<description><![CDATA[Randomness, indeterminacy and Richard doing a French accent! All this can be yours as game designers Tyler Bielman, Skaff Elias and of course, Richard Garfield delve into one of the most important characteristics of games. The discussion covers the role of the roll of the dice and unearths the secrets of &#8220;rando-chess.&#8221; Think you hate&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/172/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/172/0/Games-with-Garfield-082409-Random.mp3" length="40048091" type="audio/mpeg" />
		<itunes:duration>0:41:43</itunes:duration>
		<itunes:subtitle>Randomness, indeterminacy and Richard doing a French accent! All this can be yours as game designers Tyler Bielman, Skaff Elias and of course, Richard Garfield delve into one of the most important characteristics of games. The discussion covers the [...]</itunes:subtitle>
		<itunes:summary>Randomness, indeterminacy and Richard doing a French accent! All this can be yours as game designers Tyler Bielman, Skaff Elias and of course, Richard Garfield delve into one of the most important characteristics of games. The discussion covers the role of the roll of the dice and unearths the secrets of &#38;#8220;rando-chess.&#38;#8221; Think you hate luck in games you play? This podcast just might change your mind.
Notes: Replace the words &#38;#8220;Preston Poulter&#38;#8221; with &#38;#8220;Tom Guevin&#38;#8221; in you head and make sure to listen to the bitter end!
LINKS: Elo Chess Rating System &#38;#124;  Euchre &#38;#124;  Pitch  &#38;#124; Monopoly &#38;#124; Club House Games&#38;#124; Bejeweled &#38;#124; Diner Dash 2 &#38;#124; Life &#38;#124; Small World &#38;#124; Team Fortress 2 &#38;#124; The chicken heart that ate New York &#38;#124; Magic: The Gathering &#38;#124; Wa-hoo &#38;#124; The billionth digit of Pi &#38;#124; Hidden Object Games &#38;#124; Lode Runner &#38;#124; Dominos &#38;#124; Backgammon
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #5: For the Kids</title>
		<link>http://www.threedonkeys.com/blog/archives/148</link>
		<comments>http://www.threedonkeys.com/blog/archives/148#comments</comments>
		<pubDate>Tue, 21 Jul 2009 06:43:20 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kids]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Netrunner]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Schizoid]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=148</guid>
		<description><![CDATA[What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their own children play and grow with games. The discussion touches on all&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/148/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/148/0/Games-with-Garfield-060709-Kids.mp3" length="28041400" type="audio/mpeg" />
		<itunes:duration>0:29:13</itunes:duration>
		<itunes:subtitle>What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their [...]</itunes:subtitle>
		<itunes:summary>What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their own children play and grow with games. The discussion touches on all the kids&#38;#8217; classics, like kickball, Candyland and of course, Schizoid. Tell us your, or your kids&#38;#8217;, personal &#38;#8220;first game&#38;#8221; stories in the comment area below.
LINKS: Netrunner &#38;#124;  Dungeons and Dragons &#38;#124;  Dungeon (board game) &#38;#124; Monopoly &#38;#124; Parcheesi&#38;#124; Schizoid &#38;#124; The Great Dalmuti &#38;#124; Bartok &#38;#124; Candyland &#38;#124; Hangman &#38;#124; Civilization &#38;#124; Titan Quest
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #4: Magic News</title>
		<link>http://www.threedonkeys.com/blog/archives/113</link>
		<comments>http://www.threedonkeys.com/blog/archives/113#comments</comments>
		<pubDate>Thu, 02 Jul 2009 01:42:51 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Armageddon]]></category>
		<category><![CDATA[Battlegrounds]]></category>
		<category><![CDATA[Duels of the Planeswalkers]]></category>
		<category><![CDATA[M10 Rules Changes]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[MTGCast]]></category>
		<category><![CDATA[Randy Beuhler]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Schizoid]]></category>
		<category><![CDATA[Shandalar]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=113</guid>
		<description><![CDATA[Games With Garfield gets personal this week when we discuss the upcoming rules changes to Magic: The Gathering with the game&#8217;s creator, our own Richard Garfield. Alongside game designers Tyler Bielman and Skaff Elias, the podcast features a frank discussion of each M10 rules change. Plus, a conversation about the new Duels of the Planeswalkers&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/113/feed</wfw:commentRss>
		<slash:comments>11</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/113/0/Games-with-Garfield-060109-Magicnews.mp3" length="39110637" type="audio/mpeg" />
		<itunes:duration>0:40:44</itunes:duration>
		<itunes:subtitle>Games With Garfield gets personal this week when we discuss the upcoming rules changes to Magic: The Gathering with the game&#38;#8217;s creator, our own Richard Garfield. Alongside game designers Tyler Bielman and Skaff Elias, the podcast features [...]</itunes:subtitle>
		<itunes:summary>Games With Garfield gets personal this week when we discuss the upcoming rules changes to Magic: The Gathering with the game&#38;#8217;s creator, our own Richard Garfield. Alongside game designers Tyler Bielman and Skaff Elias, the podcast features a frank discussion of each M10 rules change. Plus, a conversation about the new Duels of the Planeswalkers XBLA game and if you listen closely, you might be able to add a few celebrity gamertags to your friend list. It&#38;#8217;s all about Magic this week; a look at the future, stories from the past and one magical colon make this a must-hear Games With Garfield podcast.
LINKS: Magic: The Gathering M10 rules changes &#38;#124;  Duels of the Planeswalkers XBLA &#38;#124;  MTGCast &#38;#124; Randy Beuhler &#38;#124; Shandalar &#38;#124; Battlegrounds &#38;#124;  Armageddon &#38;#124; Magic Online &#38;#124; Age of Booty &#38;#124; Schizoid
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #3: Translation into Digital</title>
		<link>http://www.threedonkeys.com/blog/archives/81</link>
		<comments>http://www.threedonkeys.com/blog/archives/81#comments</comments>
		<pubDate>Mon, 22 Jun 2009 04:38:37 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Guts]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Quadradius]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Spectromancer]]></category>
		<category><![CDATA[Zork]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=81</guid>
		<description><![CDATA[The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#60;Start Riot&#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/81/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/81/0/Games-with-Garfield-040209-Translations.mp3" length="35797533" type="audio/mpeg" />
		<itunes:duration>0:37:12</itunes:duration>
		<itunes:subtitle>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard[...]</itunes:subtitle>
		<itunes:summary>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online and yet nobody to play with? Why would someone want to add walking around to a perfectly good tabletop game?  And what classic game trains kids around the world to cheat?  Tune in and find out.
LINKS: Settlers of Catan &#38;#124; Dominion &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Spectromancer &#38;#124; Game Developers Conference &#38;#124; Zork &#38;#124; Pitch &#38;#124; Carcassonne &#38;#124; Lost Cities &#38;#124; Acquire &#38;#124; Call of Duty: World at War &#38;#124; Brettspielwelt &#38;#124; Archon &#38;#124; Knightmare Chess &#38;#124; Kung Fu Chess &#38;#124; Blitzkrieg (kriegspiel) Chess &#38;#124; Quadradius &#38;#124; Starcraft &#38;#124; Electronic Battleship &#38;#124; Guts
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #2: Variations in Game Setup</title>
		<link>http://www.threedonkeys.com/blog/archives/21</link>
		<comments>http://www.threedonkeys.com/blog/archives/21#comments</comments>
		<pubDate>Mon, 18 May 2009 06:15:54 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Settlers of Catan]]></category>
		<category><![CDATA[Setup]]></category>
		<category><![CDATA[Variations]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=21</guid>
		<description><![CDATA[Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Magic: The Gathering). But how do “meta-rules” develop for games with this much&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/21/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/21/0/Games-with-Garfield-033109-Variations.mp3" length="28320651" type="audio/mpeg" />
		<itunes:duration>0:29:25</itunes:duration>
		<itunes:subtitle>Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Ma[...]</itunes:subtitle>
		<itunes:summary>Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Magic: The Gathering). But how do “meta-rules” develop for games with this much difference from session to session? And what about Tiger Woods playing miniature golf? Tune in for answers to these questions as the second Games with Garfield podcast rolls out.
LINKS: Settlers of Catan &#38;#124; Cosmic Encounter &#38;#124; Dominion &#38;#124; “Damn 7” t-shirts &#38;#124; Historical miniatures games &#38;#124; Race for the Galaxy &#38;#124; Agricola &#38;#124; Chainmail &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Civilization &#38;#124; Spectromancer
EMAIL:  info@threedonkeys.com
 </itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #1: Cooperative Games</title>
		<link>http://www.threedonkeys.com/blog/archives/16</link>
		<comments>http://www.threedonkeys.com/blog/archives/16#comments</comments>
		<pubDate>Mon, 18 May 2009 06:03:51 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Cooperative]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mafia]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Werewolf]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=16</guid>
		<description><![CDATA[The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons &#38; Dragons as a cooperative game. The conversation evolves into a&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/16/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/16/0/Games-with-Garfield-032409-Cooperative.mp3" length="38410552" type="audio/mpeg" />
		<itunes:duration>0:39:55</itunes:duration>
		<itunes:subtitle>The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons [...]</itunes:subtitle>
		<itunes:summary>The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons &#38;#38; Dragons as a cooperative game. The conversation evolves into a detailed examination of cooperative games. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they dig into concepts like time pressure, team dynamics and the always enigmatic “fuzz-o-rama” communication rules.
LINKS FROM THE NEWS: Yu-Gi-Oh &#38;#124; Huntik Tutorial &#38;#124; Battle Spirits &#38;#124; DuelMasters &#38;#124; Fight Klub
LINKS FROM THE SHOW: Dungeons &#38;#38; Dragons &#38;#124; Shadows over Camelot &#38;#124; Pandemic &#38;#124; Arkham Horror (referred to as Call of Cthulhu) &#38;#124; World of Warcraft &#38;#124; Schizoid &#38;#124; Break the Safe &#38;#124; Werewolf / Mafia &#38;#124; Battlestar Galactica
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
	</channel>
</rss>

