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	<title>Games With Garfield &#187; Dungeons and Dragons</title>
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	<copyright>©2010-2011 Games With Garfield, Three Donkeys </copyright>
	<managingEditor>info@threedonkeys.com (Richard Garfield/Three Donkeys)</managingEditor>
	<webMaster>info@threedonkeys.com (Richard Garfield/Three Donkeys)</webMaster>
	<category>Games</category>
	<ttl>1440</ttl>
	<image>
		<url>http://www.threedonkeys.com/images/GWGItunes2.jpg</url>
		<title>Games With Garfield</title>
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	<itunes:new-feed-url>http://www.threedonkeys.com/blog/?feed=podcast</itunes:new-feed-url>
	<itunes:subtitle>Richard Garfield discusses various gaming topics with special guests.</itunes:subtitle>
	<itunes:summary>Richard Garfield (creator of Magic: the Gathering) and veteran game designer Skaff Elias discuss various gaming topics with special guests. Jessica Price (associate producer with Harebrained Schemes) hosts and Javier Garavito (game design director with Microsoft) produces.</itunes:summary>
	<itunes:keywords>Richard, Garfield, Games, Skaff, Elias, Jessica, Price, Magic</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Technology">
		<itunes:category text="Podcasting" />
	</itunes:category>
	<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
	<itunes:owner>
		<itunes:name>Richard Garfield/Three Donkeys</itunes:name>
		<itunes:email>info@threedonkeys.com</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:image href="http://www.threedonkeys.com/images/GWGItunes.jpg" />
		<item>
		<title>Podcast #17: Steve Jackson</title>
		<link>http://www.threedonkeys.com/blog/archives/499</link>
		<comments>http://www.threedonkeys.com/blog/archives/499#comments</comments>
		<pubDate>Wed, 15 Sep 2010 12:44:23 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Euro Gaming]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Microgame]]></category>
		<category><![CDATA[Munchkin]]></category>
		<category><![CDATA[OGRE]]></category>
		<category><![CDATA[Steve Jackson]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=499</guid>
		<description><![CDATA[As PAX Seattle wrapped up Labor Day weekend, Steve Jackson paid us a late night visit to chat about games and his career. Responsible for such classics as Munchkin, Car Wars, GURPS, Illuminati, OGRE, and countless others, Steve has had a profound effect on the gaming industry, his fellow designers, and the public. LINKS: SJ&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/499/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/499/0/Games-with-Garfield-091510-SteveJackson.mp3" length="41277095" type="audio/mpeg" />
		<itunes:duration>0:42:59</itunes:duration>
		<itunes:subtitle>As PAX Seattle wrapped up Labor Day weekend, Steve Jackson paid us a late night visit to chat about games and his career.
Responsible for such classics as Munchkin, Car Wars, GURPS, Illuminati, OGRE, and countless others, Steve has had a profound ef[...]</itunes:subtitle>
		<itunes:summary>As PAX Seattle wrapped up Labor Day weekend, Steve Jackson paid us a late night visit to chat about games and his career.
Responsible for such classics as Munchkin, Car Wars, GURPS, Illuminati, OGRE, and countless others, Steve has had a profound effect on the gaming industry, his fellow designers, and the public.
LINKS: SJ Games &#38;#124; PAX &#38;#124; Dungeons &#38;#38; Dragons &#38;#124; WOW &#38;#124; Games Workshop &#38;#124; Munchkin &#38;#124; Microgame &#38;#124; Cthulu Dice &#38;#124; Zombie Dice &#38;#124; Euro Gaming
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #16: Jason Bulmahn</title>
		<link>http://www.threedonkeys.com/blog/archives/416</link>
		<comments>http://www.threedonkeys.com/blog/archives/416#comments</comments>
		<pubDate>Wed, 01 Sep 2010 05:24:31 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Paizo]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=416</guid>
		<description><![CDATA[Paizo Publishing&#8217;s Pathfinder RPG, which extends and modifies the rules of the 3.5 edition of D&#38;D, has continued to grow in popularity since it started its open playtest in March 2008. In this episode of Games With Garfield, Jessica, Richard, and Skaff &#8211; who have all participated in Pathfinder campaigns with Paizo owners Lisa Stevens&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/416/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/416/0/Games-with-Garfield-083110-JasonBulmahn.mp3" length="43282166" type="audio/mpeg" />
		<itunes:duration>0:45:00</itunes:duration>
		<itunes:subtitle>Paizo Publishing&#38;#8217;s Pathfinder RPG, which extends and modifies the rules of the 3.5 edition of D&#38;#38;D, has continued to grow in popularity since it started its open playtest in March 2008.  In this episode of Games With Garfield, Jessi[...]</itunes:subtitle>
		<itunes:summary>Paizo Publishing&#38;#8217;s Pathfinder RPG, which extends and modifies the rules of the 3.5 edition of D&#38;#38;D, has continued to grow in popularity since it started its open playtest in March 2008.  In this episode of Games With Garfield, Jessica, Richard, and Skaff &#38;#8211; who have all participated in Pathfinder campaigns with Paizo owners Lisa Stevens and Victor Wertz &#38;#8211; interview Jason Bulmahn, Paizo&#38;#8217;s Lead Designer.
LINKS: Pathfinder &#38;#124; Paizo Publishing &#38;#124; The Safe House &#38;#124; Gen Con Indy &#38;#124; Conan the Barbarian &#38;#124; Agricola &#38;#124; Small World &#38;#124; Through The Ages
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>So You Want to be a Rock Star</title>
		<link>http://www.threedonkeys.com/blog/archives/337</link>
		<comments>http://www.threedonkeys.com/blog/archives/337#comments</comments>
		<pubDate>Sun, 08 Aug 2010 19:24:21 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Puerto Rico]]></category>
		<category><![CDATA[Settlers of Catan]]></category>
		<category><![CDATA[Vegas Showdown]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=337</guid>
		<description><![CDATA[Fancy cars, late night parties, gold necklaces. Who doesn’t want that life? However, you have your mind set on becoming a game designer. No worries. There is still hope. There are several paths to stardom available. The first is to develop an amazingly innovative game and get lucky enough to have someone see it that&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/337/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Podcast #11: Balance</title>
		<link>http://www.threedonkeys.com/blog/archives/299</link>
		<comments>http://www.threedonkeys.com/blog/archives/299#comments</comments>
		<pubDate>Thu, 25 Mar 2010 20:36:51 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Balance]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Characteristics of Games]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Pro Tour]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[RockPaperScissors]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=299</guid>
		<description><![CDATA[The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedback loops, Super-Scissors and tons more about the Magic Spreadsheet. LINKS: Amasir&#8217;s comment &#124;&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/299/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/299/0/Games-with-Garfield-32210-Balance.mp3" length="38778359" type="audio/mpeg" />
		<itunes:duration>0:40:24</itunes:duration>
		<itunes:subtitle>The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedba[...]</itunes:subtitle>
		<itunes:summary>The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedback loops, Super-Scissors and tons more about the Magic Spreadsheet. 
LINKS: Amasir&#38;#8217;s comment &#38;#124; Chess openings &#38;#124; Tribes &#38;#124; WoW &#38;#124; Monopoly strategies &#38;#124; Warcraft 2 &#38;#124; Color hosers in Magic: The Gathering &#38;#124; Ancient Art of War &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Rock Paper Scissors &#38;#124; MTG Pro Tour
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #10: The Ding</title>
		<link>http://www.threedonkeys.com/blog/archives/261</link>
		<comments>http://www.threedonkeys.com/blog/archives/261#comments</comments>
		<pubDate>Mon, 25 Jan 2010 23:47:00 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Chainmail]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Jonathan Tweet]]></category>
		<category><![CDATA[leveling]]></category>
		<category><![CDATA[Mafia Wars]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Poker]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Runequest]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=261</guid>
		<description><![CDATA[Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier miles ? Listen now and feel yourself get more powerful in one quick&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/261/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/261/0/Games-with-Garfield-11510-TheDing.mp3" length="38288596" type="audio/mpeg" />
		<itunes:duration>0:39:53</itunes:duration>
		<itunes:subtitle>Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier[...]</itunes:subtitle>
		<itunes:summary>Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier miles ? Listen now and feel yourself get more powerful in one quick session as Games with Garfield gets down with the Ding!
LINKS: Doing! &#38;#124;  Dungeons &#38;#38; Dragons &#38;#124;  War Games &#38;#124; Original Chainmail &#38;#124; Re-released Chainmail &#38;#124; Runequest &#38;#124; Call of Cthulu &#38;#124; GURPS &#38;#124; Warhammer Quest &#38;#124; Hero Quest &#38;#124; Descent  &#38;#124; Titan &#38;#124; Talisman &#38;#124; Axis &#38;#38; Allies &#38;#124; Promotion (chess) &#38;#124; King me! &#38;#124; Monopoly &#38;#124; Magic: The Gathering Pro Tour &#38;#124; Frequent flier miles &#38;#124; Borderlands &#38;#124; World of Warcraft &#38;#124; Poker &#38;#124; Jonathan Tweet &#38;#124; Mafia Wars &#38;#124; Facebook
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #5: For the Kids</title>
		<link>http://www.threedonkeys.com/blog/archives/148</link>
		<comments>http://www.threedonkeys.com/blog/archives/148#comments</comments>
		<pubDate>Tue, 21 Jul 2009 06:43:20 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kids]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Netrunner]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Schizoid]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=148</guid>
		<description><![CDATA[What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their own children play and grow with games. The discussion touches on all&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/148/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/148/0/Games-with-Garfield-060709-Kids.mp3" length="28041400" type="audio/mpeg" />
		<itunes:duration>0:29:13</itunes:duration>
		<itunes:subtitle>What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their [...]</itunes:subtitle>
		<itunes:summary>What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their own children play and grow with games. The discussion touches on all the kids&#38;#8217; classics, like kickball, Candyland and of course, Schizoid. Tell us your, or your kids&#38;#8217;, personal &#38;#8220;first game&#38;#8221; stories in the comment area below.
LINKS: Netrunner &#38;#124;  Dungeons and Dragons &#38;#124;  Dungeon (board game) &#38;#124; Monopoly &#38;#124; Parcheesi&#38;#124; Schizoid &#38;#124; The Great Dalmuti &#38;#124; Bartok &#38;#124; Candyland &#38;#124; Hangman &#38;#124; Civilization &#38;#124; Titan Quest
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #3: Translation into Digital</title>
		<link>http://www.threedonkeys.com/blog/archives/81</link>
		<comments>http://www.threedonkeys.com/blog/archives/81#comments</comments>
		<pubDate>Mon, 22 Jun 2009 04:38:37 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Guts]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Quadradius]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Spectromancer]]></category>
		<category><![CDATA[Zork]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=81</guid>
		<description><![CDATA[The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#60;Start Riot&#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/81/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/81/0/Games-with-Garfield-040209-Translations.mp3" length="35797533" type="audio/mpeg" />
		<itunes:duration>0:37:12</itunes:duration>
		<itunes:subtitle>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard[...]</itunes:subtitle>
		<itunes:summary>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online and yet nobody to play with? Why would someone want to add walking around to a perfectly good tabletop game?  And what classic game trains kids around the world to cheat?  Tune in and find out.
LINKS: Settlers of Catan &#38;#124; Dominion &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Spectromancer &#38;#124; Game Developers Conference &#38;#124; Zork &#38;#124; Pitch &#38;#124; Carcassonne &#38;#124; Lost Cities &#38;#124; Acquire &#38;#124; Call of Duty: World at War &#38;#124; Brettspielwelt &#38;#124; Archon &#38;#124; Knightmare Chess &#38;#124; Kung Fu Chess &#38;#124; Blitzkrieg (kriegspiel) Chess &#38;#124; Quadradius &#38;#124; Starcraft &#38;#124; Electronic Battleship &#38;#124; Guts
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #2: Variations in Game Setup</title>
		<link>http://www.threedonkeys.com/blog/archives/21</link>
		<comments>http://www.threedonkeys.com/blog/archives/21#comments</comments>
		<pubDate>Mon, 18 May 2009 06:15:54 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Settlers of Catan]]></category>
		<category><![CDATA[Setup]]></category>
		<category><![CDATA[Variations]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=21</guid>
		<description><![CDATA[Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Magic: The Gathering). But how do “meta-rules” develop for games with this much&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/21/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/21/0/Games-with-Garfield-033109-Variations.mp3" length="28320651" type="audio/mpeg" />
		<itunes:duration>0:29:25</itunes:duration>
		<itunes:subtitle>Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Ma[...]</itunes:subtitle>
		<itunes:summary>Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Magic: The Gathering). But how do “meta-rules” develop for games with this much difference from session to session? And what about Tiger Woods playing miniature golf? Tune in for answers to these questions as the second Games with Garfield podcast rolls out.
LINKS: Settlers of Catan &#38;#124; Cosmic Encounter &#38;#124; Dominion &#38;#124; “Damn 7” t-shirts &#38;#124; Historical miniatures games &#38;#124; Race for the Galaxy &#38;#124; Agricola &#38;#124; Chainmail &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Civilization &#38;#124; Spectromancer
EMAIL:  info@threedonkeys.com
 </itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #1: Cooperative Games</title>
		<link>http://www.threedonkeys.com/blog/archives/16</link>
		<comments>http://www.threedonkeys.com/blog/archives/16#comments</comments>
		<pubDate>Mon, 18 May 2009 06:03:51 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Cooperative]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mafia]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Werewolf]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=16</guid>
		<description><![CDATA[The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons &#38; Dragons as a cooperative game. The conversation evolves into a&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/16/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/16/0/Games-with-Garfield-032409-Cooperative.mp3" length="38410552" type="audio/mpeg" />
		<itunes:duration>0:39:55</itunes:duration>
		<itunes:subtitle>The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons [...]</itunes:subtitle>
		<itunes:summary>The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons &#38;#38; Dragons as a cooperative game. The conversation evolves into a detailed examination of cooperative games. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they dig into concepts like time pressure, team dynamics and the always enigmatic “fuzz-o-rama” communication rules.
LINKS FROM THE NEWS: Yu-Gi-Oh &#38;#124; Huntik Tutorial &#38;#124; Battle Spirits &#38;#124; DuelMasters &#38;#124; Fight Klub
LINKS FROM THE SHOW: Dungeons &#38;#38; Dragons &#38;#124; Shadows over Camelot &#38;#124; Pandemic &#38;#124; Arkham Horror (referred to as Call of Cthulhu) &#38;#124; World of Warcraft &#38;#124; Schizoid &#38;#124; Break the Safe &#38;#124; Werewolf / Mafia &#38;#124; Battlestar Galactica
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
	</channel>
</rss>

