January 2010
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Month January 2010

Handicaps

Handicaps are a regular feature of some games and sports, go and golf being two prime examples. Often among game players it is resisted, however, because if they play at an advantage and win – well – it isn’t really a victory. I used to be in that camp, but became a complete convert a [...]

Podcast #10: The Ding

Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier miles ? Listen now and feel yourself get more powerful in one quick [...]

Play It Again

I have said it before and I will say it again. Most game designers are avid gamers themselves. Many have game libraries that would keep you busy for weeks. Much to my wife’s dismay, my game collection now spans the entry room outside of my office, three large shelves in the garage, the armoire in [...]