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	<title>Games With Garfield &#187; Podcasts</title>
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	<copyright>©2010-2011 Games With Garfield, Three Donkeys </copyright>
	<managingEditor>info@threedonkeys.com (Richard Garfield/Three Donkeys)</managingEditor>
	<webMaster>info@threedonkeys.com (Richard Garfield/Three Donkeys)</webMaster>
	<category>Games</category>
	<ttl>1440</ttl>
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		<title>Games With Garfield</title>
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	<itunes:subtitle>Richard Garfield discusses various gaming topics with special guests.</itunes:subtitle>
	<itunes:summary>Richard Garfield (creator of Magic: the Gathering) and veteran game designer Skaff Elias discuss various gaming topics with special guests. Jessica Price (associate producer with Harebrained Schemes) hosts and Javier Garavito (game design director with Microsoft) produces.</itunes:summary>
	<itunes:keywords>Richard, Garfield, Games, Skaff, Elias, Jessica, Price, Magic</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Technology">
		<itunes:category text="Podcasting" />
	</itunes:category>
	<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
	<itunes:owner>
		<itunes:name>Richard Garfield/Three Donkeys</itunes:name>
		<itunes:email>info@threedonkeys.com</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:image href="http://www.threedonkeys.com/images/GWGItunes.jpg" />
		<item>
		<title>Podcast #22: Deck Building Games</title>
		<link>http://www.threedonkeys.com/blog/archives/685</link>
		<comments>http://www.threedonkeys.com/blog/archives/685#comments</comments>
		<pubDate>Wed, 16 Nov 2011 11:06:07 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=685</guid>
		<description><![CDATA[New game genres come around more often than we seem to think. The most recent trend in board gaming is the deck building game &#8211; popularized by Dominion. These game design &#8220;revolutions&#8221; often lead to evolutionary games &#8211; like Quarriors &#8211; that twist the basic premise to give it a different appeal. In this podcast&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/685/feed</wfw:commentRss>
		<slash:comments>17</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/685/0/Games-with-Garfield-22-111611-DeckBuild.mp3" length="66010612" type="audio/mpeg" />
		<itunes:duration>0:34:21</itunes:duration>
		<itunes:subtitle>New game genres come around more often than we seem to think. The most recent trend in board gaming is the deck building game &#38;#8211; popularized by Dominion. These game design &#38;#8220;revolutions&#38;#8221; often lead to evolutionary games [...]</itunes:subtitle>
		<itunes:summary>New game genres come around more often than we seem to think. The most recent trend in board gaming is the deck building game &#38;#8211; popularized by Dominion. These game design &#38;#8220;revolutions&#38;#8221; often lead to evolutionary games &#38;#8211; like Quarriors &#38;#8211; that twist the basic premise to give it a different appeal. In this podcast Jessica, Skaff, and Richard discuss this branch of game design as well as hand building games, bag building games, and chamber maids(?) And as a special treat, Richard gets us started with a little diddy.
LINKS: Dominion &#38;#124; Thunderstone &#38;#124; Nightfall &#38;#124; Heroes of Graxia &#38;#124; Fzzzt! &#38;#124; Innovation &#38;#124; Ascension &#38;#124; Puzzle Strike &#38;#124; Quarriors &#38;#124; Tanto Cuore &#38;#124; 
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #21: PAX Dev (REPOST)</title>
		<link>http://www.threedonkeys.com/blog/archives/673</link>
		<comments>http://www.threedonkeys.com/blog/archives/673#comments</comments>
		<pubDate>Mon, 13 Jun 2011 06:35:11 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=673</guid>
		<description><![CDATA[&#8212;REPOST&#8212;Apologies to those of you who get this podcast again. We&#8217;ve been having some problems with iTunes posting so we&#8217;re hoping the repost fixes this issue. Thanks for your understanding. On August 24th in Seattle, PAX branches out and dedicates two days to the developer community for the craft that is game making. Casey Muratori,&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/673/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/673/0/Games-with-Garfield-21-061011-PAXDev2.mp3" length="51294293" type="audio/mpeg" />
		<itunes:duration>0:53:25</itunes:duration>
		<itunes:subtitle>&#38;#8212;REPOST&#38;#8212;Apologies to those of you who get this podcast again. We&#38;#8217;ve been having some problems with iTunes posting so we&#38;#8217;re hoping the repost fixes this issue. Thanks for your understanding.
On August 24th in S[...]</itunes:subtitle>
		<itunes:summary>&#38;#8212;REPOST&#38;#8212;Apologies to those of you who get this podcast again. We&#38;#8217;ve been having some problems with iTunes posting so we&#38;#8217;re hoping the repost fixes this issue. Thanks for your understanding.
On August 24th in Seattle, PAX branches out and dedicates two days to the developer community for the craft that is game making. Casey Muratori, programmer with RAD Game Tools, discusses the convention and potential topics with Jessica, Richard, and Skaff.
LINKS: PAX Dev &#38;#124; PAX Prime &#38;#124; PAX East &#38;#124; RAD Game Tools &#38;#124; Zork &#38;#124; Photopia &#38;#124; Forum Warz &#38;#124; NYU Game Center &#38;#124; MIT Press &#38;#124; Omegathon &#38;#124; Spectromancer &#38;#124;
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Richard, Garfield, Games, Skaff, Elias, Jessica, Price, Magic</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #20: King Of Tokyo</title>
		<link>http://www.threedonkeys.com/blog/archives/605</link>
		<comments>http://www.threedonkeys.com/blog/archives/605#comments</comments>
		<pubDate>Tue, 15 Mar 2011 23:43:24 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=605</guid>
		<description><![CDATA[After the four of us played a rousing game of Richard and Iello&#8217;s (a French publisher) new release &#8220;King of Tokyo&#8221;, the crew took some time to record their first podcast in almost 4 months. Various gaming topics are covered including politics, interaction levels, multiplayer solitaire, and passive-aggressive play. LINKS: Iello &#124; Kaiju &#124; Yahtzee&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/605/feed</wfw:commentRss>
		<slash:comments>10</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/605/0/Games-with-Garfield-20-031511-KingOfTokyo.mp3" length="90038083" type="audio/mpeg" />
		<itunes:duration>0:46:53</itunes:duration>
		<itunes:subtitle>After the four of us played a rousing game of Richard and Iello&#38;#8217;s (a French publisher) new release &#38;#8220;King of Tokyo&#38;#8221;, the crew took some time to record their first podcast in almost 4 months. Various gaming topics are cov[...]</itunes:subtitle>
		<itunes:summary>After the four of us played a rousing game of Richard and Iello&#38;#8217;s (a French publisher) new release &#38;#8220;King of Tokyo&#38;#8221;, the crew took some time to record their first podcast in almost 4 months. Various gaming topics are covered including politics, interaction levels, multiplayer solitaire, and passive-aggressive play.
LINKS: Iello &#38;#124; Kaiju &#38;#124; Yahtzee &#38;#124; King Of The Hill &#38;#124; Werewolf &#38;#124; Dominion &#38;#124; Dice Town &#38;#124; Sirlin Games &#38;#124; Yomi &#38;#124; Puzzle Strike &#38;#124; Pecking Order &#38;#124; Jerry Lewis &#38;#124; 
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #19: Jason Kapalka</title>
		<link>http://www.threedonkeys.com/blog/archives/529</link>
		<comments>http://www.threedonkeys.com/blog/archives/529#comments</comments>
		<pubDate>Tue, 23 Nov 2010 17:57:57 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=529</guid>
		<description><![CDATA[Popcap&#8217;s Co-founder and Creative Director, Jason Kapalka, stops by Games With Garfield HQ for a very special DOUBLE episode. Richard, Skaff, and Jessica spend over an hour talking with Jason about: 1. Older, Current, and Future Popcap games, 2. Popcap&#8217;s methods for creating and designing games, 3. Popcap&#8217;s entry into the Asian market, 4. Narrative/Plot&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/529/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/529/0/Games-with-Garfield-112310-JasonKapalka.mp3" length="79116068" type="audio/mpeg" />
		<itunes:duration>1:22:24</itunes:duration>
		<itunes:subtitle>Popcap&#38;#8217;s Co-founder and Creative Director, Jason Kapalka, stops by Games With Garfield HQ for a very special DOUBLE episode.  Richard, Skaff, and Jessica spend over an hour talking with Jason about:
1. Older, Current, and Future Popcap gam[...]</itunes:subtitle>
		<itunes:summary>Popcap&#38;#8217;s Co-founder and Creative Director, Jason Kapalka, stops by Games With Garfield HQ for a very special DOUBLE episode.  Richard, Skaff, and Jessica spend over an hour talking with Jason about:
1. Older, Current, and Future Popcap games,
2. Popcap&#38;#8217;s methods for creating and designing games,
3. Popcap&#38;#8217;s entry into the Asian market,
4. Narrative/Plot vs. Character/Story in games,
5. What constitutes depth in games,
6. Views on the state of social gaming, and
7. Balls.
LINKS: Popcap &#38;#124;
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #18: Quadradius</title>
		<link>http://www.threedonkeys.com/blog/archives/522</link>
		<comments>http://www.threedonkeys.com/blog/archives/522#comments</comments>
		<pubDate>Sat, 23 Oct 2010 05:24:01 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=522</guid>
		<description><![CDATA[Richard, Skaff, Jessica, and Tyler chat with Jimmi Heiserman, creator of Quadradius &#8211; an internet game which plays with the feel of a board game. Topics of discussion include gameplay balancing, skill vs. luck, and forbs. LINKS: Quadradius &#124; EMAIL: info@threedonkeys.com]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/522/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/522/0/Games-with-Garfield-102210-Quadradius.mp3" length="35823102" type="audio/mpeg" />
		<itunes:duration>0:37:18</itunes:duration>
		<itunes:subtitle>Richard, Skaff, Jessica, and Tyler chat with Jimmi Heiserman, creator of Quadradius &#38;#8211; an internet game which plays with the feel of a board game.
Topics of discussion include gameplay balancing, skill vs. luck, and forbs.
LINKS: Quadradius[...]</itunes:subtitle>
		<itunes:summary>Richard, Skaff, Jessica, and Tyler chat with Jimmi Heiserman, creator of Quadradius &#38;#8211; an internet game which plays with the feel of a board game.
Topics of discussion include gameplay balancing, skill vs. luck, and forbs.
LINKS: Quadradius &#38;#124;
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #17: Steve Jackson</title>
		<link>http://www.threedonkeys.com/blog/archives/499</link>
		<comments>http://www.threedonkeys.com/blog/archives/499#comments</comments>
		<pubDate>Wed, 15 Sep 2010 12:44:23 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Euro Gaming]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Microgame]]></category>
		<category><![CDATA[Munchkin]]></category>
		<category><![CDATA[OGRE]]></category>
		<category><![CDATA[Steve Jackson]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=499</guid>
		<description><![CDATA[As PAX Seattle wrapped up Labor Day weekend, Steve Jackson paid us a late night visit to chat about games and his career. Responsible for such classics as Munchkin, Car Wars, GURPS, Illuminati, OGRE, and countless others, Steve has had a profound effect on the gaming industry, his fellow designers, and the public. LINKS: SJ&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/499/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/499/0/Games-with-Garfield-091510-SteveJackson.mp3" length="41277095" type="audio/mpeg" />
		<itunes:duration>0:42:59</itunes:duration>
		<itunes:subtitle>As PAX Seattle wrapped up Labor Day weekend, Steve Jackson paid us a late night visit to chat about games and his career.
Responsible for such classics as Munchkin, Car Wars, GURPS, Illuminati, OGRE, and countless others, Steve has had a profound ef[...]</itunes:subtitle>
		<itunes:summary>As PAX Seattle wrapped up Labor Day weekend, Steve Jackson paid us a late night visit to chat about games and his career.
Responsible for such classics as Munchkin, Car Wars, GURPS, Illuminati, OGRE, and countless others, Steve has had a profound effect on the gaming industry, his fellow designers, and the public.
LINKS: SJ Games &#38;#124; PAX &#38;#124; Dungeons &#38;#38; Dragons &#38;#124; WOW &#38;#124; Games Workshop &#38;#124; Munchkin &#38;#124; Microgame &#38;#124; Cthulu Dice &#38;#124; Zombie Dice &#38;#124; Euro Gaming
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #16: Jason Bulmahn</title>
		<link>http://www.threedonkeys.com/blog/archives/416</link>
		<comments>http://www.threedonkeys.com/blog/archives/416#comments</comments>
		<pubDate>Wed, 01 Sep 2010 05:24:31 +0000</pubDate>
		<dc:creator>Javier</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Paizo]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=416</guid>
		<description><![CDATA[Paizo Publishing&#8217;s Pathfinder RPG, which extends and modifies the rules of the 3.5 edition of D&#38;D, has continued to grow in popularity since it started its open playtest in March 2008. In this episode of Games With Garfield, Jessica, Richard, and Skaff &#8211; who have all participated in Pathfinder campaigns with Paizo owners Lisa Stevens&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/416/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/416/0/Games-with-Garfield-083110-JasonBulmahn.mp3" length="43282166" type="audio/mpeg" />
		<itunes:duration>0:45:00</itunes:duration>
		<itunes:subtitle>Paizo Publishing&#38;#8217;s Pathfinder RPG, which extends and modifies the rules of the 3.5 edition of D&#38;#38;D, has continued to grow in popularity since it started its open playtest in March 2008.  In this episode of Games With Garfield, Jessi[...]</itunes:subtitle>
		<itunes:summary>Paizo Publishing&#38;#8217;s Pathfinder RPG, which extends and modifies the rules of the 3.5 edition of D&#38;#38;D, has continued to grow in popularity since it started its open playtest in March 2008.  In this episode of Games With Garfield, Jessica, Richard, and Skaff &#38;#8211; who have all participated in Pathfinder campaigns with Paizo owners Lisa Stevens and Victor Wertz &#38;#8211; interview Jason Bulmahn, Paizo&#38;#8217;s Lead Designer.
LINKS: Pathfinder &#38;#124; Paizo Publishing &#38;#124; The Safe House &#38;#124; Gen Con Indy &#38;#124; Conan the Barbarian &#38;#124; Agricola &#38;#124; Small World &#38;#124; Through The Ages
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #15: Marc LeBlanc</title>
		<link>http://www.threedonkeys.com/blog/archives/334</link>
		<comments>http://www.threedonkeys.com/blog/archives/334#comments</comments>
		<pubDate>Sun, 18 Jul 2010 00:51:42 +0000</pubDate>
		<dc:creator>Jessica</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Mind Twist]]></category>
		<category><![CDATA[Oasis]]></category>
		<category><![CDATA[Thief]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=334</guid>
		<description><![CDATA[This week, Richard, Skaff and Jessica chat with Marc LeBlanc, a video game designer and educator.  Marc talks about the games he&#8217;s worked on and his framework for analyzing game design. LINKS: Oasis &#124; Mind Control Software &#124; 8 Kinds of Fun EMAIL: info@threedonkeys.com Special thanks to our audio engineer, Javier Garavito.]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/334/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/334/0/Games-with-Garfield-071710-MarcLeBlanc.mp3" length="38005132" type="audio/mpeg" />
		<itunes:duration>0:39:31</itunes:duration>
		<itunes:subtitle>This week, Richard, Skaff and Jessica chat with Marc LeBlanc, a video game designer and educator.  Marc talks about the games he&#38;#8217;s worked on and his framework for analyzing game design.
LINKS: Oasis &#38;#124; Mind Control Software &#38;#[...]</itunes:subtitle>
		<itunes:summary>This week, Richard, Skaff and Jessica chat with Marc LeBlanc, a video game designer and educator.  Marc talks about the games he&#38;#8217;s worked on and his framework for analyzing game design.
LINKS: Oasis &#38;#124; Mind Control Software &#38;#124; 8 Kinds of Fun
EMAIL: info@threedonkeys.com
Special thanks to our audio engineer, Javier Garavito.
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #14:  Spectromancer</title>
		<link>http://www.threedonkeys.com/blog/archives/330</link>
		<comments>http://www.threedonkeys.com/blog/archives/330#comments</comments>
		<pubDate>Sun, 20 Jun 2010 06:29:07 +0000</pubDate>
		<dc:creator>Jessica</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Astral Tournament]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Magic]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Spectromancer]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=330</guid>
		<description><![CDATA[Skaff and Richard discuss their new expansion to Spectromancer.  Richard tries to do a Belorussian accent and the crew ponders the need for more fart jokes. Also, Skaff wants you to visit www.spectromancer.com. LINKS: Spectromancer &#124; Astral Tournament EMAIL: info@threedonkeys.com]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/330/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/330/0/Games-with-Garfield-062010-Spectromancer.mp3" length="27754382" type="audio/mpeg" />
		<itunes:duration>0:28:49</itunes:duration>
		<itunes:subtitle>Skaff and Richard discuss their new expansion to Spectromancer.  Richard tries to do a Belorussian accent and the crew ponders the need for more fart jokes. Also, Skaff wants you to visit www.spectromancer.com.
LINKS: Spectromancer &#38;#124; Astra[...]</itunes:subtitle>
		<itunes:summary>Skaff and Richard discuss their new expansion to Spectromancer.  Richard tries to do a Belorussian accent and the crew ponders the need for more fart jokes. Also, Skaff wants you to visit www.spectromancer.com.
LINKS: Spectromancer &#38;#124; Astral Tournament
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #13: Puzzle Hunts</title>
		<link>http://www.threedonkeys.com/blog/archives/324</link>
		<comments>http://www.threedonkeys.com/blog/archives/324#comments</comments>
		<pubDate>Sat, 08 May 2010 23:32:14 +0000</pubDate>
		<dc:creator>Jessica</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Puzzle Hunts]]></category>
		<category><![CDATA[Richard Garfield]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=324</guid>
		<description><![CDATA[Surprise!  Skaff and Richard introduce the new host of the Games With Garfield podcast, Jessica Price, and everyone muses on how to fix puzzle hunts. LINKS: MIT Mystery Hunt &#124; Microsoft Puzzle Hunt EMAIL: info@threedonkeys.com]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/324/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/324/0/Games-with-Garfield-50810-Puzzle-Hunts.mp3" length="55743878" type="audio/mpeg" />
		<itunes:duration>0:38:43</itunes:duration>
		<itunes:subtitle>Surprise!  Skaff and Richard introduce the new host of the Games With Garfield podcast, Jessica Price, and everyone muses on how to fix puzzle hunts.
LINKS: MIT Mystery Hunt &#38;#124; Microsoft Puzzle Hunt
EMAIL: info@threedonkeys.com
</itunes:subtitle>
		<itunes:summary>Surprise!  Skaff and Richard introduce the new host of the Games With Garfield podcast, Jessica Price, and everyone muses on how to fix puzzle hunts.
LINKS: MIT Mystery Hunt &#38;#124; Microsoft Puzzle Hunt
EMAIL: info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #12: Agricola</title>
		<link>http://www.threedonkeys.com/blog/archives/312</link>
		<comments>http://www.threedonkeys.com/blog/archives/312#comments</comments>
		<pubDate>Fri, 23 Apr 2010 20:22:13 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Agricola]]></category>
		<category><![CDATA[Board game]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Richard Garfield]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=312</guid>
		<description><![CDATA[The first Games With Garfield audio game review harvests a popular board game called Agricola. From zero level strategy to the passive aggressive German player interaction, game designers Tyler Bielman, Skaff Elias and Richard Garfield cover it all. Oh, and there&#8217;s a pig of indeterminate European origin. Listen now! LINKS: Agricola &#124; Race for the&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/312/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/312/0/Games-with-Garfield-41510-Agricola.mp3" length="16692572" type="audio/mpeg" />
		<itunes:duration>0:17:23</itunes:duration>
		<itunes:subtitle>The first Games With Garfield audio game review harvests a popular board game called Agricola. From zero level strategy to the passive aggressive German player interaction, game designers Tyler Bielman, Skaff Elias and Richard Garfield cover it all.[...]</itunes:subtitle>
		<itunes:summary>The first Games With Garfield audio game review harvests a popular board game called Agricola. From zero level strategy to the passive aggressive German player interaction, game designers Tyler Bielman, Skaff Elias and Richard Garfield cover it all. Oh, and there&#38;#8217;s a pig of indeterminate European origin. Listen now!
LINKS: Agricola &#38;#124; Race for the Galaxy &#38;#124; Puerto Rico &#38;#124; Dominion
Settlers of Catan
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #11: Balance</title>
		<link>http://www.threedonkeys.com/blog/archives/299</link>
		<comments>http://www.threedonkeys.com/blog/archives/299#comments</comments>
		<pubDate>Thu, 25 Mar 2010 20:36:51 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Balance]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Characteristics of Games]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Pro Tour]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[RockPaperScissors]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=299</guid>
		<description><![CDATA[The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedback loops, Super-Scissors and tons more about the Magic Spreadsheet. LINKS: Amasir&#8217;s comment &#124;&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/299/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/299/0/Games-with-Garfield-32210-Balance.mp3" length="38778359" type="audio/mpeg" />
		<itunes:duration>0:40:24</itunes:duration>
		<itunes:subtitle>The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedba[...]</itunes:subtitle>
		<itunes:summary>The most recent edition of the Games With Garfield podcast walks the tightrope between love and hate as the guys take on the touchy topic of Balance. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss negative feedback loops, Super-Scissors and tons more about the Magic Spreadsheet. 
LINKS: Amasir&#38;#8217;s comment &#38;#124; Chess openings &#38;#124; Tribes &#38;#124; WoW &#38;#124; Monopoly strategies &#38;#124; Warcraft 2 &#38;#124; Color hosers in Magic: The Gathering &#38;#124; Ancient Art of War &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Rock Paper Scissors &#38;#124; MTG Pro Tour
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #10: The Ding</title>
		<link>http://www.threedonkeys.com/blog/archives/261</link>
		<comments>http://www.threedonkeys.com/blog/archives/261#comments</comments>
		<pubDate>Mon, 25 Jan 2010 23:47:00 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Chainmail]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Jonathan Tweet]]></category>
		<category><![CDATA[leveling]]></category>
		<category><![CDATA[Mafia Wars]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Poker]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Runequest]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=261</guid>
		<description><![CDATA[Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier miles ? Listen now and feel yourself get more powerful in one quick&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/261/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/261/0/Games-with-Garfield-11510-TheDing.mp3" length="38288596" type="audio/mpeg" />
		<itunes:duration>0:39:53</itunes:duration>
		<itunes:subtitle>Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier[...]</itunes:subtitle>
		<itunes:summary>Level up with game designers Tyler Bielman, Richard Garfield and Skaff Elias as they discuss the Ding. Is this podcast skill-based? Why are undead the only real enemy? When is persistent chunkiness a good thing? And how is karate like frequent flier miles ? Listen now and feel yourself get more powerful in one quick session as Games with Garfield gets down with the Ding!
LINKS: Doing! &#38;#124;  Dungeons &#38;#38; Dragons &#38;#124;  War Games &#38;#124; Original Chainmail &#38;#124; Re-released Chainmail &#38;#124; Runequest &#38;#124; Call of Cthulu &#38;#124; GURPS &#38;#124; Warhammer Quest &#38;#124; Hero Quest &#38;#124; Descent  &#38;#124; Titan &#38;#124; Talisman &#38;#124; Axis &#38;#38; Allies &#38;#124; Promotion (chess) &#38;#124; King me! &#38;#124; Monopoly &#38;#124; Magic: The Gathering Pro Tour &#38;#124; Frequent flier miles &#38;#124; Borderlands &#38;#124; World of Warcraft &#38;#124; Poker &#38;#124; Jonathan Tweet &#38;#124; Mafia Wars &#38;#124; Facebook
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #9: Nerfing</title>
		<link>http://www.threedonkeys.com/blog/archives/252</link>
		<comments>http://www.threedonkeys.com/blog/archives/252#comments</comments>
		<pubDate>Wed, 16 Dec 2009 00:03:05 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[basketball]]></category>
		<category><![CDATA[beer]]></category>
		<category><![CDATA[draft]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[nerfing]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=252</guid>
		<description><![CDATA[We&#8217;re back and sounding better than ever! Join game designers Tyler Bielman, Skaff Elias and Richard Garfield for an in-depth exploration of &#8220;nerfing.&#8221; When is something &#8220;broken?&#8221;  Which is more important, power level or player perception? And what is the secret of the &#8220;magic spreadsheet?&#8221; It&#8217;s a hard-hitting episode about a soft-sounding practice when Games&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/252/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/252/0/Games-with-Garfield-121209-Nerfing.mp3" length="46447458" type="audio/mpeg" />
		<itunes:duration>0:48:23</itunes:duration>
		<itunes:subtitle>We&#38;#8217;re back and sounding better than ever! Join game designers Tyler Bielman, Skaff Elias and Richard Garfield for an in-depth exploration of &#38;#8220;nerfing.&#38;#8221; When is something &#38;#8220;broken?&#38;#8221;  Which is more imp[...]</itunes:subtitle>
		<itunes:summary>We&#38;#8217;re back and sounding better than ever! Join game designers Tyler Bielman, Skaff Elias and Richard Garfield for an in-depth exploration of &#38;#8220;nerfing.&#38;#8221; When is something &#38;#8220;broken?&#38;#8221;  Which is more important, power level or player perception? And what is the secret of the &#38;#8220;magic spreadsheet?&#38;#8221; It&#38;#8217;s a hard-hitting episode about a soft-sounding practice when Games with Garfield takes on the nerf.
LINKS: Corey Macourek new media design &#38;#124;  Giant &#38;#124;  Chicken Blood Soup &#38;#124; Hell or High Watermelon Wheat Beer &#38;#124; Arcane Legions&#38;#124; Ultima Online &#38;#124; George Mikan &#38;#124; Wham! &#38;#124; Carcassonne  &#38;#124; Cosmic Encounter &#38;#124; Magic: The Gathering &#38;#124; MTG Pro Tour &#38;#124; Moxes, Black Lotus &#38;#38; &#38;#8220;Power Nine&#38;#8221; &#38;#124; Wall of Wood &#38;#124; Rush (Zergling) &#38;#124; Zendikar &#38;#8220;treasures&#38;#8221; &#38;#124; Rochester draft &#38;#124; Netrunner  &#38;#124; World of Warcraft
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #8: James Ernest</title>
		<link>http://www.threedonkeys.com/blog/archives/232</link>
		<comments>http://www.threedonkeys.com/blog/archives/232#comments</comments>
		<pubDate>Mon, 16 Nov 2009 20:47:25 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Cheapass]]></category>
		<category><![CDATA[Essen]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[James Ernest]]></category>
		<category><![CDATA[Marvel]]></category>
		<category><![CDATA[Mayfair]]></category>
		<category><![CDATA[Poker]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Rules]]></category>
		<category><![CDATA[self-publishing]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=232</guid>
		<description><![CDATA[NOTE: Due to technical difficulties beyond our understanding, the audio quality of this podcast is not up to our usual high standards. We’ve elected to post the podcast despite the slight audio problems and we hope you can enjoy the show. A special guest joins the podcast as James Ernest discusses Cheapass Games, poker and&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/232/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/232/0/Games-with-Garfield-111109-JamesErnest.mp3" length="51918968" type="audio/mpeg" />
		<itunes:duration>0:54:05</itunes:duration>
		<itunes:subtitle>NOTE: Due to technical difficulties beyond our understanding, the audio quality of this podcast is not up to our usual high standards. We’ve elected to post the podcast despite the slight audio problems and we hope you can enjoy the show.
A specia[...]</itunes:subtitle>
		<itunes:summary>NOTE: Due to technical difficulties beyond our understanding, the audio quality of this podcast is not up to our usual high standards. We’ve elected to post the podcast despite the slight audio problems and we hope you can enjoy the show.
A special guest joins the podcast as James Ernest discusses Cheapass Games, poker and the wonders of self-publishing. Usual suspects Tyler Bielman, Skaff Elias and Richard Garfield question the prolific designer about his amazing portfolio of games and the processes that went into them. It&#38;#8217;s an in-depth look into both design and production this week on the show.
Oh, and check out this link to James&#38;#8217; comic:  Brian and John
LINKS: Cheapass Games &#38;#124;  Button Men for iPhone &#38;#124;  Kill Doctor Lucky &#38;#124; Wizards of the Coast &#38;#124; Mtg-L&#38;#124; Reality Twist &#38;#124; XXXenophile  &#38;#124; Cheapass big list of games &#38;#124; Essen  &#38;#124; Diceland  &#38;#124; Falling extra cards &#38;#124; Lunch Money &#38;#124; Icehouse  &#38;#124; Sealtest ice cream &#38;#124; Before I kill you Mr. Bond &#38;#124; James Ernest&#38;#8217;s Totally Renamed Spy Game &#38;#124; Martin Wallace&#38;#8217;s Totally Renamed Train Game &#38;#124; Carbonated Games &#38;#124; Amazing Society &#38;#124; Marvel Super Hero Squad MMO &#38;#124; Mayfair Games (publisher of the forthcoming &#38;#8220;Dust and Sin&#38;#8221; board game) &#38;#124; Contact Juggling &#38;#124; Game Table Online &#38;#124; Dominion  &#38;#124; Agricola  &#38;#124; Stonehenge  &#38;#124; The Art of Texas Hold&#38;#8217;em &#38;#124; Dealer&#38;#8217;s Choice &#38;#124; Rules of Play
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #7: Scrabble</title>
		<link>http://www.threedonkeys.com/blog/archives/219</link>
		<comments>http://www.threedonkeys.com/blog/archives/219#comments</comments>
		<pubDate>Mon, 12 Oct 2009 06:34:08 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Boggle]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hasbro]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Scrabble]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=219</guid>
		<description><![CDATA[NOTE: Due to technical difficulties beyond our understanding, the audio quality of this podcast is not up to our usual high standards. We’ve elected to post the podcast despite the slight audio problems and we hope you can enjoy the show. Word freaks rejoice! For the first time, Games With Garfield is doing a podcast&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/219/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/219/0/Games-with-Garfield-101009-Scrabble.mp3" length="37135743" type="audio/mpeg" />
		<itunes:duration>0:38:41</itunes:duration>
		<itunes:subtitle>NOTE: Due to technical difficulties beyond our understanding, the audio quality of this podcast is not up to our usual high standards. We’ve elected to post the podcast despite the slight audio problems and we hope you can enjoy the show.

Word fr[...]</itunes:subtitle>
		<itunes:summary>NOTE: Due to technical difficulties beyond our understanding, the audio quality of this podcast is not up to our usual high standards. We’ve elected to post the podcast despite the slight audio problems and we hope you can enjoy the show.

Word freaks rejoice! For the first time, Games With Garfield is doing a podcast devoted to a single game. And the name of the game is Scrabble! Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they sift their way through the history, variants and yes, even “Garfield Garbage.” Join us for a celebration of the world’s favorite word game.
LINKS: Hell or High Watermelon Wheat Beer &#38;#124;  Scrabble  &#38;#124;  World Scrabble Championship &#38;#124; Word Freak &#38;#124; Carcassonne &#38;#124; Speed Scrabble &#38;#124; Bananagrams  &#38;#124; Scrabble Variants &#38;#124; Upwards &#38;#124; Boggle &#38;#124; Alphablitz  &#38;#124; Quiddler  &#38;#124; &#38;#8216;Doing!&#38;#8217; &#38;#124; OSPD  &#38;#124; Clabbers
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #6: Casual Randomness</title>
		<link>http://www.threedonkeys.com/blog/archives/172</link>
		<comments>http://www.threedonkeys.com/blog/archives/172#comments</comments>
		<pubDate>Tue, 25 Aug 2009 00:17:35 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[luck]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[randomness]]></category>
		<category><![CDATA[skill]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=172</guid>
		<description><![CDATA[Randomness, indeterminacy and Richard doing a French accent! All this can be yours as game designers Tyler Bielman, Skaff Elias and of course, Richard Garfield delve into one of the most important characteristics of games. The discussion covers the role of the roll of the dice and unearths the secrets of &#8220;rando-chess.&#8221; Think you hate&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/172/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/172/0/Games-with-Garfield-082409-Random.mp3" length="40048091" type="audio/mpeg" />
		<itunes:duration>0:41:43</itunes:duration>
		<itunes:subtitle>Randomness, indeterminacy and Richard doing a French accent! All this can be yours as game designers Tyler Bielman, Skaff Elias and of course, Richard Garfield delve into one of the most important characteristics of games. The discussion covers the [...]</itunes:subtitle>
		<itunes:summary>Randomness, indeterminacy and Richard doing a French accent! All this can be yours as game designers Tyler Bielman, Skaff Elias and of course, Richard Garfield delve into one of the most important characteristics of games. The discussion covers the role of the roll of the dice and unearths the secrets of &#38;#8220;rando-chess.&#38;#8221; Think you hate luck in games you play? This podcast just might change your mind.
Notes: Replace the words &#38;#8220;Preston Poulter&#38;#8221; with &#38;#8220;Tom Guevin&#38;#8221; in you head and make sure to listen to the bitter end!
LINKS: Elo Chess Rating System &#38;#124;  Euchre &#38;#124;  Pitch  &#38;#124; Monopoly &#38;#124; Club House Games&#38;#124; Bejeweled &#38;#124; Diner Dash 2 &#38;#124; Life &#38;#124; Small World &#38;#124; Team Fortress 2 &#38;#124; The chicken heart that ate New York &#38;#124; Magic: The Gathering &#38;#124; Wa-hoo &#38;#124; The billionth digit of Pi &#38;#124; Hidden Object Games &#38;#124; Lode Runner &#38;#124; Dominos &#38;#124; Backgammon
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #5: For the Kids</title>
		<link>http://www.threedonkeys.com/blog/archives/148</link>
		<comments>http://www.threedonkeys.com/blog/archives/148#comments</comments>
		<pubDate>Tue, 21 Jul 2009 06:43:20 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kids]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Netrunner]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Schizoid]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=148</guid>
		<description><![CDATA[What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their own children play and grow with games. The discussion touches on all&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/148/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/148/0/Games-with-Garfield-060709-Kids.mp3" length="28041400" type="audio/mpeg" />
		<itunes:duration>0:29:13</itunes:duration>
		<itunes:subtitle>What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their [...]</itunes:subtitle>
		<itunes:summary>What was your first game? Did you ever change the rules or even make up your own? Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they discuss their humble beginnings and what they have learned about games from watching their own children play and grow with games. The discussion touches on all the kids&#38;#8217; classics, like kickball, Candyland and of course, Schizoid. Tell us your, or your kids&#38;#8217;, personal &#38;#8220;first game&#38;#8221; stories in the comment area below.
LINKS: Netrunner &#38;#124;  Dungeons and Dragons &#38;#124;  Dungeon (board game) &#38;#124; Monopoly &#38;#124; Parcheesi&#38;#124; Schizoid &#38;#124; The Great Dalmuti &#38;#124; Bartok &#38;#124; Candyland &#38;#124; Hangman &#38;#124; Civilization &#38;#124; Titan Quest
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #4: Magic News</title>
		<link>http://www.threedonkeys.com/blog/archives/113</link>
		<comments>http://www.threedonkeys.com/blog/archives/113#comments</comments>
		<pubDate>Thu, 02 Jul 2009 01:42:51 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Armageddon]]></category>
		<category><![CDATA[Battlegrounds]]></category>
		<category><![CDATA[Duels of the Planeswalkers]]></category>
		<category><![CDATA[M10 Rules Changes]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[MTGCast]]></category>
		<category><![CDATA[Randy Beuhler]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Schizoid]]></category>
		<category><![CDATA[Shandalar]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=113</guid>
		<description><![CDATA[Games With Garfield gets personal this week when we discuss the upcoming rules changes to Magic: The Gathering with the game&#8217;s creator, our own Richard Garfield. Alongside game designers Tyler Bielman and Skaff Elias, the podcast features a frank discussion of each M10 rules change. Plus, a conversation about the new Duels of the Planeswalkers&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/113/feed</wfw:commentRss>
		<slash:comments>11</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/113/0/Games-with-Garfield-060109-Magicnews.mp3" length="39110637" type="audio/mpeg" />
		<itunes:duration>0:40:44</itunes:duration>
		<itunes:subtitle>Games With Garfield gets personal this week when we discuss the upcoming rules changes to Magic: The Gathering with the game&#38;#8217;s creator, our own Richard Garfield. Alongside game designers Tyler Bielman and Skaff Elias, the podcast features [...]</itunes:subtitle>
		<itunes:summary>Games With Garfield gets personal this week when we discuss the upcoming rules changes to Magic: The Gathering with the game&#38;#8217;s creator, our own Richard Garfield. Alongside game designers Tyler Bielman and Skaff Elias, the podcast features a frank discussion of each M10 rules change. Plus, a conversation about the new Duels of the Planeswalkers XBLA game and if you listen closely, you might be able to add a few celebrity gamertags to your friend list. It&#38;#8217;s all about Magic this week; a look at the future, stories from the past and one magical colon make this a must-hear Games With Garfield podcast.
LINKS: Magic: The Gathering M10 rules changes &#38;#124;  Duels of the Planeswalkers XBLA &#38;#124;  MTGCast &#38;#124; Randy Beuhler &#38;#124; Shandalar &#38;#124; Battlegrounds &#38;#124;  Armageddon &#38;#124; Magic Online &#38;#124; Age of Booty &#38;#124; Schizoid
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #3: Translation into Digital</title>
		<link>http://www.threedonkeys.com/blog/archives/81</link>
		<comments>http://www.threedonkeys.com/blog/archives/81#comments</comments>
		<pubDate>Mon, 22 Jun 2009 04:38:37 +0000</pubDate>
		<dc:creator>Skaff</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Guts]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Quadradius]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Spectromancer]]></category>
		<category><![CDATA[Zork]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=81</guid>
		<description><![CDATA[The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#60;Start Riot&#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/81/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/81/0/Games-with-Garfield-040209-Translations.mp3" length="35797533" type="audio/mpeg" />
		<itunes:duration>0:37:12</itunes:duration>
		<itunes:subtitle>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard[...]</itunes:subtitle>
		<itunes:summary>The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and &#38;#60;Start Riot&#38;#62;. But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments.  Why are there so many people online and yet nobody to play with? Why would someone want to add walking around to a perfectly good tabletop game?  And what classic game trains kids around the world to cheat?  Tune in and find out.
LINKS: Settlers of Catan &#38;#124; Dominion &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Spectromancer &#38;#124; Game Developers Conference &#38;#124; Zork &#38;#124; Pitch &#38;#124; Carcassonne &#38;#124; Lost Cities &#38;#124; Acquire &#38;#124; Call of Duty: World at War &#38;#124; Brettspielwelt &#38;#124; Archon &#38;#124; Knightmare Chess &#38;#124; Kung Fu Chess &#38;#124; Blitzkrieg (kriegspiel) Chess &#38;#124; Quadradius &#38;#124; Starcraft &#38;#124; Electronic Battleship &#38;#124; Guts
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #2: Variations in Game Setup</title>
		<link>http://www.threedonkeys.com/blog/archives/21</link>
		<comments>http://www.threedonkeys.com/blog/archives/21#comments</comments>
		<pubDate>Mon, 18 May 2009 06:15:54 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Settlers of Catan]]></category>
		<category><![CDATA[Setup]]></category>
		<category><![CDATA[Variations]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=21</guid>
		<description><![CDATA[Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Magic: The Gathering). But how do “meta-rules” develop for games with this much&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/21/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/21/0/Games-with-Garfield-033109-Variations.mp3" length="28320651" type="audio/mpeg" />
		<itunes:duration>0:29:25</itunes:duration>
		<itunes:subtitle>Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Ma[...]</itunes:subtitle>
		<itunes:summary>Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Magic: The Gathering). But how do “meta-rules” develop for games with this much difference from session to session? And what about Tiger Woods playing miniature golf? Tune in for answers to these questions as the second Games with Garfield podcast rolls out.
LINKS: Settlers of Catan &#38;#124; Cosmic Encounter &#38;#124; Dominion &#38;#124; “Damn 7” t-shirts &#38;#124; Historical miniatures games &#38;#124; Race for the Galaxy &#38;#124; Agricola &#38;#124; Chainmail &#38;#124; Dungeons and Dragons &#38;#124; Magic: The Gathering &#38;#124; Civilization &#38;#124; Spectromancer
EMAIL:  info@threedonkeys.com
 </itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcast #1: Cooperative Games</title>
		<link>http://www.threedonkeys.com/blog/archives/16</link>
		<comments>http://www.threedonkeys.com/blog/archives/16#comments</comments>
		<pubDate>Mon, 18 May 2009 06:03:51 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Cooperative]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mafia]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Werewolf]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=16</guid>
		<description><![CDATA[The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons &#38; Dragons as a cooperative game. The conversation evolves into a&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/16/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://www.threedonkeys.com/blog/podpress_trac/feed/16/0/Games-with-Garfield-032409-Cooperative.mp3" length="38410552" type="audio/mpeg" />
		<itunes:duration>0:39:55</itunes:duration>
		<itunes:subtitle>The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons [...]</itunes:subtitle>
		<itunes:summary>The first Games with Garfield podcast is like your first glass of scotch; a little rough at first but then it smoothes out and eventually you just can’t get enough. A touch of tabletop industry news is followed by a rousing discussion of Dungeons &#38;#38; Dragons as a cooperative game. The conversation evolves into a detailed examination of cooperative games. Join game designers Tyler Bielman, Skaff Elias and Richard Garfield as they dig into concepts like time pressure, team dynamics and the always enigmatic “fuzz-o-rama” communication rules.
LINKS FROM THE NEWS: Yu-Gi-Oh &#38;#124; Huntik Tutorial &#38;#124; Battle Spirits &#38;#124; DuelMasters &#38;#124; Fight Klub
LINKS FROM THE SHOW: Dungeons &#38;#38; Dragons &#38;#124; Shadows over Camelot &#38;#124; Pandemic &#38;#124; Arkham Horror (referred to as Call of Cthulhu) &#38;#124; World of Warcraft &#38;#124; Schizoid &#38;#124; Break the Safe &#38;#124; Werewolf / Mafia &#38;#124; Battlestar Galactica
EMAIL:  info@threedonkeys.com
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
	</channel>
</rss>

