Category Game Reviews

Game Glimpse #11: Classic Game 1

Classic Game 1In the first of a series of Classic Game Reviews, Richard challenges himself and his audience by tackling one of his personal favorite games. Although it’s no secret of this game’s profound effect on Richard’s design career, he continues to champion the recent innovations in its strategies and its relevance in modern culture.
LINKS: Classic Game 1

EMAIL: info@threedonkeys.com

Game Glimpse #10: Shadow Hunters

Shadow HuntersIdentify!
You are a Shadow, a creature of the night, or a Hunter, a human whose job is to destroy supernatural creatures, or a civilian, a normal human just caught in the middle of this ancient battle. But your identity remains secret until someone outs you through your actions and through Hermit cards or you reveal yourself to use your special ability. The key to victory is to identify your allies and enemies early.

Survival!
Once your identity is revealed, your enemies will attack without impunity using their special abilities like Demolish, Teleport, and Suck Blood or equipment cards such as the Rusty Broad Ax or Fortune Brooch. This ancient battle comes to a head and only one group will stand victorious – or a civilian, in the right circumstances, might claim victory.
LINKS: Shadow Hunters

EMAIL: info@threedonkeys.com

Game Glimpse #9: Catacombs

CatacombsCatacombs is an action/dexterity based adventure board game. One player controls the Overseer, controlling the monsters of the catacombs. The other player(s) control the four heroes who cooperatively try to defeat the monsters and eventually the Catacomb Lord. Each of the heroes have special abilities that must also be used effectively if they are to prevail.

The main mechanic of Catacombs is for the players to flick wooden discs representing the monsters and the heroes. Contact with an opposing piece inflicts damage but missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb. Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game. Conversely, the Overseer wins if all of the heroes are defeated. The game is designed for quick setup and fast play.

LINKS: Catacombs

EMAIL: info@threedonkeys.com

Game Glimpse #8: Crokinole

8Crokinole is an action board game similar in various ways to pitchnut, carrom, marbles, and shove ha’penny, with elements of shuffleboard and curling reduced to table-top size. Players take turns shooting discs across the circular playing surface, trying to have their discs land in the higher-scoring regions of the board, while also attempting to knock away opposing discs.

LINKS: Crokinole

EMAIL: info@threedonkeys.com

Game Glimpse #7: Innovation

8This new game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!

To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!

LINKS: Innovation | Asmadi Games

EMAIL: info@threedonkeys.com