Category Game Reviews

Game Glimpse #13: Flash Point

FlashPoint07.05.12-Richard takes a look at Flash Point: a fully cooperative game where everyone plays on the same firefighting team – and win or lose together. Players can ride the ambulance to safety or fire the engine’s deck gun in an attempt to control the blaze.
LINKS: Indie Boards and Cards

EMAIL: info@threedonkeys.com

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Game Glimpse #12: ESWOTBWDAMS

ESWOTBWDAMSRichard is back from a long hiatus with a look at Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre. This game is published by Cryptozoic Entertainment and designed by Rob Heinsoo.
LINKS: Cryptozoic Entertainment

EMAIL: info@threedonkeys.com

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Game Glimpse #11: Classic Game 1

Classic Game 1In the first of a series of Classic Game Reviews, Richard challenges himself and his audience by tackling one of his personal favorite games. Although it’s no secret of this game’s profound effect on Richard’s design career, he continues to champion the recent innovations in its strategies and its relevance in modern culture.
LINKS: Classic Game 1

EMAIL: info@threedonkeys.com

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Game Glimpse #10: Shadow Hunters

Shadow HuntersIdentify!
You are a Shadow, a creature of the night, or a Hunter, a human whose job is to destroy supernatural creatures, or a civilian, a normal human just caught in the middle of this ancient battle. But your identity remains secret until someone outs you through your actions and through Hermit cards or you reveal yourself to use your special ability. The key to victory is to identify your allies and enemies early.

Survival!
Once your identity is revealed, your enemies will attack without impunity using their special abilities like Demolish, Teleport, and Suck Blood or equipment cards such as the Rusty Broad Ax or Fortune Brooch. This ancient battle comes to a head and only one group will stand victorious – or a civilian, in the right circumstances, might claim victory.
LINKS: Shadow Hunters

EMAIL: info@threedonkeys.com

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Game Glimpse #9: Catacombs

CatacombsCatacombs is an action/dexterity based adventure board game. One player controls the Overseer, controlling the monsters of the catacombs. The other player(s) control the four heroes who cooperatively try to defeat the monsters and eventually the Catacomb Lord. Each of the heroes have special abilities that must also be used effectively if they are to prevail.

The main mechanic of Catacombs is for the players to flick wooden discs representing the monsters and the heroes. Contact with an opposing piece inflicts damage but missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb. Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game. Conversely, the Overseer wins if all of the heroes are defeated. The game is designed for quick setup and fast play.

LINKS: Catacombs

EMAIL: info@threedonkeys.com

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