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	<title>Games With Garfield &#187; Contributions</title>
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	<copyright>©2010-2011 Games With Garfield, Three Donkeys </copyright>
	<managingEditor>info@threedonkeys.com (Richard Garfield/Three Donkeys)</managingEditor>
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	<category>Games</category>
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	<itunes:subtitle>Richard Garfield discusses various gaming topics with special guests.</itunes:subtitle>
	<itunes:summary>Richard Garfield (creator of Magic: the Gathering) and veteran game designer Skaff Elias discuss various gaming topics with special guests. Jessica Price (associate producer with Harebrained Schemes) hosts and Javier Garavito (game design director with Microsoft) produces.</itunes:summary>
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	<itunes:author>Richard Garfield/Three Donkeys</itunes:author>
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		<itunes:name>Richard Garfield/Three Donkeys</itunes:name>
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		<item>
		<title>What Makes a Design Team a Team?</title>
		<link>http://www.threedonkeys.com/blog/archives/591</link>
		<comments>http://www.threedonkeys.com/blog/archives/591#comments</comments>
		<pubDate>Tue, 01 Feb 2011 07:53:45 +0000</pubDate>
		<dc:creator>briantinsman</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Magic: the Gathering]]></category>
		<category><![CDATA[Richard Garfield]]></category>
		<category><![CDATA[Teams]]></category>

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		<description><![CDATA[Game design is an endeavor that becomes more fun and more effective with a team, yet good collaborative environments seem relatively rare. That’s unfortunate. I think approaching design as a team sport can have a big positive impact on design quality. Our company has one of the largest dedicated game design/development departments in the business.&#8230;]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>The Social Nutwork</title>
		<link>http://www.threedonkeys.com/blog/archives/496</link>
		<comments>http://www.threedonkeys.com/blog/archives/496#comments</comments>
		<pubDate>Thu, 16 Dec 2010 17:56:30 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Dwarven Fortress]]></category>
		<category><![CDATA[Everquest]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[Mafia Wars]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[Zork]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=496</guid>
		<description><![CDATA[I have a particularly addictive personality when it comes to computer games. When the Infocom games like Zork first came out, I spent hours on my Commodore 64 plugging away at them to solve their mindless mysteries. I was addicted to several of the Ultima series and even a few of the early primitive online&#8230;]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>So You Want to be a Rock Star</title>
		<link>http://www.threedonkeys.com/blog/archives/337</link>
		<comments>http://www.threedonkeys.com/blog/archives/337#comments</comments>
		<pubDate>Sun, 08 Aug 2010 19:24:21 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Puerto Rico]]></category>
		<category><![CDATA[Settlers of Catan]]></category>
		<category><![CDATA[Vegas Showdown]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=337</guid>
		<description><![CDATA[Fancy cars, late night parties, gold necklaces. Who doesn’t want that life? However, you have your mind set on becoming a game designer. No worries. There is still hope. There are several paths to stardom available. The first is to develop an amazingly innovative game and get lucky enough to have someone see it that&#8230;]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Just Shut Up Already</title>
		<link>http://www.threedonkeys.com/blog/archives/310</link>
		<comments>http://www.threedonkeys.com/blog/archives/310#comments</comments>
		<pubDate>Sat, 01 May 2010 16:34:47 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Bridge]]></category>
		<category><![CDATA[Diplomacy]]></category>
		<category><![CDATA[Hearts]]></category>
		<category><![CDATA[Pandemic]]></category>
		<category><![CDATA[Settlers of Catan]]></category>
		<category><![CDATA[Space Alert]]></category>
		<category><![CDATA[Texas Holdem]]></category>
		<category><![CDATA[Werewolf]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=310</guid>
		<description><![CDATA[Even though I argue a lot, I am not really known as being a talkative person. I mostly work alone these days, so I don’t have the pleasure of the back and forth conversations that you get when you work in a game design group. I miss some of the old epic arguments I used&#8230;]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>The Man with the Plan</title>
		<link>http://www.threedonkeys.com/blog/archives/283</link>
		<comments>http://www.threedonkeys.com/blog/archives/283#comments</comments>
		<pubDate>Fri, 19 Feb 2010 02:34:00 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=283</guid>
		<description><![CDATA[I often get told that I am a bit of a loner. I hear this every so often from my friends. I would probably hear it more often if I had more friends I guess, or maybe not. It is a conundrum that keeps me up for a few extra seconds every night. At various&#8230;]]></description>
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		<slash:comments>2</slash:comments>
		</item>
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		<title>Play It Again</title>
		<link>http://www.threedonkeys.com/blog/archives/250</link>
		<comments>http://www.threedonkeys.com/blog/archives/250#comments</comments>
		<pubDate>Sat, 09 Jan 2010 23:13:21 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Dungeon Lords]]></category>
		<category><![CDATA[Magic]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Space Alert]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=250</guid>
		<description><![CDATA[I have said it before and I will say it again. Most game designers are avid gamers themselves. Many have game libraries that would keep you busy for weeks. Much to my wife’s dismay, my game collection now spans the entry room outside of my office, three large shelves in the garage, the armoire in&#8230;]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chainmail Bikinis</title>
		<link>http://www.threedonkeys.com/blog/archives/208</link>
		<comments>http://www.threedonkeys.com/blog/archives/208#comments</comments>
		<pubDate>Thu, 05 Nov 2009 16:12:24 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[Everquest]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=208</guid>
		<description><![CDATA[Even if you have not read any of my posts before and even if you have no idea who I am, there is no way that you visited this site, saw this title, and did not at least read a few lines to see what it was about. I mean, there could be pictures, right?&#8230;]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Who is &#8220;The Meepler&#8221;?</title>
		<link>http://www.threedonkeys.com/blog/archives/143</link>
		<comments>http://www.threedonkeys.com/blog/archives/143#comments</comments>
		<pubDate>Wed, 02 Sep 2009 14:55:27 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Humor]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=143</guid>
		<description><![CDATA[I received a visit today from Agent Taupe of the FBI (Fictitious Bureau of Investigations). It seemed that a game designer, who went by the handle “Buttersleeves”, had been murdered and they suspected the perpetrator was another game designer since the weapon was, wait for it…, a MEEPLE! Agent Taupe wanted a quick psych profile&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/143/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
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		<title>The Kludge</title>
		<link>http://www.threedonkeys.com/blog/archives/134</link>
		<comments>http://www.threedonkeys.com/blog/archives/134#comments</comments>
		<pubDate>Wed, 08 Jul 2009 04:14:50 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Hearts]]></category>
		<category><![CDATA[Monopoly]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=134</guid>
		<description><![CDATA[Have you ever been playing a game and your opponent does something that you did not expect? Not something brilliant, since you might have expected that depending on your friends, but rather something that you did not think could be done in the game. Your first reaction is typically to say, “Hey, you can’t do&#8230;]]></description>
		<wfw:commentRss>http://www.threedonkeys.com/blog/archives/134/feed</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Chess Variants and Other Phantom Design Space</title>
		<link>http://www.threedonkeys.com/blog/archives/104</link>
		<comments>http://www.threedonkeys.com/blog/archives/104#comments</comments>
		<pubDate>Sat, 27 Jun 2009 19:43:57 +0000</pubDate>
		<dc:creator>MikeElliott</dc:creator>
				<category><![CDATA[Contributions]]></category>
		<category><![CDATA[Archon]]></category>
		<category><![CDATA[Bughouse]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Creapy Freaks]]></category>
		<category><![CDATA[Go]]></category>
		<category><![CDATA[Knightmare Chess]]></category>
		<category><![CDATA[Navia Dratp]]></category>

		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=104</guid>
		<description><![CDATA[Mike Elliott is a game designer I met working at Wizards of the Coast. He was among the best designers for Magic and has designed many games himself; trading card games which include Duel Masters and Battle Spirits, board and card games, and even a game on Club Penguin that my kids love &#8211; Card&#8230;]]></description>
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		<slash:comments>5</slash:comments>
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