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	<title>Comments on: Podcast #6: Casual Randomness</title>
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	<link>http://www.threedonkeys.com/blog/archives/172</link>
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	<lastBuildDate>Wed, 01 Feb 2012 17:44:59 -0700</lastBuildDate>
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		<title>By: Dre</title>
		<link>http://www.threedonkeys.com/blog/archives/172#comment-162</link>
		<dc:creator>Dre</dc:creator>
		<pubDate>Tue, 01 Sep 2009 15:01:07 +0000</pubDate>
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		<description>Fair enough. :)</description>
		<content:encoded><![CDATA[<p>Fair enough. <img src='http://www.threedonkeys.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Tyler</title>
		<link>http://www.threedonkeys.com/blog/archives/172#comment-159</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Sat, 29 Aug 2009 00:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=172#comment-159</guid>
		<description>Plus all the stuff is at my house, so HA ! :)</description>
		<content:encoded><![CDATA[<p>Plus all the stuff is at my house, so HA ! <img src='http://www.threedonkeys.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Robin Russell</title>
		<link>http://www.threedonkeys.com/blog/archives/172#comment-158</link>
		<dc:creator>Robin Russell</dc:creator>
		<pubDate>Fri, 28 Aug 2009 15:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=172#comment-158</guid>
		<description>The &quot;straight man&quot; - in this case the person that asks the questions that the audience would likely ask is an absolutely essential component of this type of production. I think this team pulls of the production remarkably well.

Three cheers for Tyler!</description>
		<content:encoded><![CDATA[<p>The &#8220;straight man&#8221; &#8211; in this case the person that asks the questions that the audience would likely ask is an absolutely essential component of this type of production. I think this team pulls of the production remarkably well.</p>
<p>Three cheers for Tyler!</p>
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		<title>By: Dre</title>
		<link>http://www.threedonkeys.com/blog/archives/172#comment-155</link>
		<dc:creator>Dre</dc:creator>
		<pubDate>Thu, 27 Aug 2009 17:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=172#comment-155</guid>
		<description>Ok his name is Tyler, I don&#039;t like him on the podcast. Sorry Tyler. :P</description>
		<content:encoded><![CDATA[<p>Ok his name is Tyler, I don&#8217;t like him on the podcast. Sorry Tyler. <img src='http://www.threedonkeys.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Dre</title>
		<link>http://www.threedonkeys.com/blog/archives/172#comment-154</link>
		<dc:creator>Dre</dc:creator>
		<pubDate>Thu, 27 Aug 2009 16:11:34 +0000</pubDate>
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		<description>Nice episode. I don&#039;t know the name of the one guy, but I don&#039;t like him much on the cast. Richard is awesome as is the 2nd person... sounds like he&#039;s a game designer. It&#039;s just that 3rd person I think the podcast would be better without.

Just my humble opinion. ;)</description>
		<content:encoded><![CDATA[<p>Nice episode. I don&#8217;t know the name of the one guy, but I don&#8217;t like him much on the cast. Richard is awesome as is the 2nd person&#8230; sounds like he&#8217;s a game designer. It&#8217;s just that 3rd person I think the podcast would be better without.</p>
<p>Just my humble opinion. <img src='http://www.threedonkeys.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Brady</title>
		<link>http://www.threedonkeys.com/blog/archives/172#comment-149</link>
		<dc:creator>Brady</dc:creator>
		<pubDate>Tue, 25 Aug 2009 16:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.threedonkeys.com/blog/?p=172#comment-149</guid>
		<description>Maybe it&#039;s just semantics, I don&#039;t know. But I don&#039;t see how there&#039;s randomness in chess any more than there&#039;s randomness in arithmetic. Sure, chess&#039;s *players* might introduce an element of &quot;randomness&quot; to the game, in the same way a poor mathematician could introduce &quot;randomness&quot; to arithmetic. But misplays, intentionally arbitrary behavior, etc. aren&#039;t characteristics of chess itself.
&lt;strong&gt;

Most characteristics of games are not just about the game in a mathematical sense but also about the players. For example, is chess a fast or slow game (without a timer)? It depends who is playing. Similarly, there will be more or less randomness depending on who is playing. This isn&#039;t about being a bad player and making mistakes - any player can be beaten (as far as we know) and so any player has &quot;errors&quot; in their play. 

If you go back to the example in the podcast of the game where you guess a digit of pi - for most people there is a 10% chance they get that correct, even though there is no randomness in pi. There is randomness in the &gt;players&lt;. This has nothing to do with being a bad mathematician, it is about being human - when asked the 45,602,763rd digit of pi, if you have 10 seconds to answer, the outcome will generally be a die toss! Similarly there is no randomness in chess. There is randomness in the &gt;players&lt;. But the result is when you watch a chess game chance plays a part in the outcome. Chance heavily weighted by skill, to be sure, but chance nonetheless.

Richard</description>
		<content:encoded><![CDATA[<p>Maybe it&#8217;s just semantics, I don&#8217;t know. But I don&#8217;t see how there&#8217;s randomness in chess any more than there&#8217;s randomness in arithmetic. Sure, chess&#8217;s *players* might introduce an element of &#8220;randomness&#8221; to the game, in the same way a poor mathematician could introduce &#8220;randomness&#8221; to arithmetic. But misplays, intentionally arbitrary behavior, etc. aren&#8217;t characteristics of chess itself.<br />
<strong></p>
<p>Most characteristics of games are not just about the game in a mathematical sense but also about the players. For example, is chess a fast or slow game (without a timer)? It depends who is playing. Similarly, there will be more or less randomness depending on who is playing. This isn&#8217;t about being a bad player and making mistakes &#8211; any player can be beaten (as far as we know) and so any player has &#8220;errors&#8221; in their play. </p>
<p>If you go back to the example in the podcast of the game where you guess a digit of pi &#8211; for most people there is a 10% chance they get that correct, even though there is no randomness in pi. There is randomness in the >players< . This has nothing to do with being a bad mathematician, it is about being human - when asked the 45,602,763rd digit of pi, if you have 10 seconds to answer, the outcome will generally be a die toss! Similarly there is no randomness in chess. There is randomness in the >players<. But the result is when you watch a chess game chance plays a part in the outcome. Chance heavily weighted by skill, to be sure, but chance nonetheless.</p>
<p>Richard</strong></p>
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		<title>By: Brady</title>
		<link>http://www.threedonkeys.com/blog/archives/172#comment-147</link>
		<dc:creator>Brady</dc:creator>
		<pubDate>Tue, 25 Aug 2009 01:05:45 +0000</pubDate>
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		<description>Let&#039;s say I tell you that 1 + 1 = 1.7. Have I now demonstrated that there&#039;s randomness in simple arithmetic?

&lt;strong&gt;You may have to elaborate on your point - I am not sure I get it. If there is a game where players are asked to add numbers and sometimes make mistakes there is randomness in that game, for that audience - but not in addition, and not even necessarily in that game for every audience.
Richard
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		<content:encoded><![CDATA[<p>Let&#8217;s say I tell you that 1 + 1 = 1.7. Have I now demonstrated that there&#8217;s randomness in simple arithmetic?</p>
<p><strong>You may have to elaborate on your point &#8211; I am not sure I get it. If there is a game where players are asked to add numbers and sometimes make mistakes there is randomness in that game, for that audience &#8211; but not in addition, and not even necessarily in that game for every audience.<br />
Richard</strong></p>
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